Although many of the applications I have developed are proprietary to my customers, here are a few examples you can investigate.
This gamified training takes the learner on a journey through the trials and tribulations of ethics by way of a story. By using a story, with randomized chapter options, each learner receives a slightly different experience. This provides longevity for the training activity since the rules and regulations are fairly constant, but the training is required on a yearly basis. This training is available to the public for use at:
In this mobile game, written for NASA, the player learns about plant growth in space by completing a series of tasks while helping the astronaut perform plant experiments on the International Space Station. The player earns badges for each task, and at home experiments are given for further investigation. The app is available for Android and iOS.
The Space Race is heating up once again, and the government has issued a challenge: develop a viable Mars program in only four years. The catch? The government will only supply a fixed amount of funding per year. The rest of your budget and the success of your mission depend on the projects you fund. But be careful. You’re not the only one in this race!
4 Years to Mars is a mainstream tabletop game inspired by real NASA technologies and spinoffs, designed to deliver an engaging experience while introducing players to the science, innovation, and challenges behind a human mission to Mars. Play solo or with 2–6 players, and see if you have what it takes to get to Mars before the competition. Available now for purchase on shopnasa.com.